FWaterBodyLakeDefaults

Windows
MacOS
Linux

Inheritance Hierarchy

FWaterBodyDefaults

FWaterBodyLakeDefaults

References

Module

WaterEditor

Header

/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h

Include

#include "WaterEditorSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FWaterBodyLakeDefaults : public FWaterBodyDefaults

Variables

Constructors

Name Description

Public function

FWaterBodyLakeDefaults()

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