| IModuleInterface
|
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorModule.h |
Include |
#include "WaterEditorModule.h" |
class FWaterEditorModule : public IWaterEditorModuleInterface
Name | Description | ||
---|---|---|---|
|
TSharedRef< ... |
CreateWaterWaveAssetEditor ( |
|
|
EAssetTypeCa... |
GetAssetCategory() |
Name | Description | ||
---|---|---|---|
|
ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. |
|
|
StartupModule() |
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |
Name |
Description |
---|---|
WaterAssetCategory |