| IMediaTextureSample::GetBuffer()
|
Module |
|
Header |
/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaTextureSample.h |
Include |
#include "WebMMediaTextureSample.h" |
Source |
/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaTextureSample.cpp |
virtual const void * GetBuffer()
Get the sample's frame buffer.
The returned buffer is only valid for the life time of this sample.
Buffer containing the texels, or nullptr if the sample holds an FTexture.