Module |
|
Header |
/Engine/Plugins/Experimental/WebSocketNetworking/Source/WebSocketNetworking/Public/IWebSocketServer.h |
Include |
#include "IWebSocketServer.h" |
bool Init
(
uint32 Port,
FWebSocketClientConnectedCallBack ClientConnectedCallback
)
Initialize the server and start listening for messages.
whether the initialization was successful.
Parameter |
Description |
---|---|
Port |
the port to handle websockets messages on. |
ClientConnectedCallback |
the handler called when a client has connected. |