void
SetParameters
( FRHICommandListImmediate& RHICmdLi..., const TShaderRHIParamRef ShaderRHI, const FShaderResourceViewRHIRef& I..., const bool InIsOutputSrgb)
( FRHICommandListImmediate& RHICmdLi..., const TShaderRHIParamRef ShaderRHI, const FShaderResourceViewRHIRef& I..., const FShaderResourceViewRHIRef& I..., const bool InIsOutputSrgb, const bool InFilterUV)