UXRVisualizationFunctionLibrary::RenderHMD

These methods should be visible from C++.

Windows
MacOS
Linux

References

Module

XRVisualization

Header

/Engine/Plugins/Runtime/XR/XRVisualization/Source/XRVisualization/Public/XRVisualizationFunctionLibrary.h

Include

#include "XRVisualizationFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/XR/XRVisualization/Source/XRVisualization/Private/XRVisualizationFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Input|XRTracking")
static void RenderHMD
(
    const FXRHMDData & XRHMDData
)

Remarks

Renders HMD Visualization on a system that might not have that HMD as native

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