Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/AIController.h |
Include |
#include "AIController.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/AIController.cpp |
virtual FPathFollowingRequestResult MoveTo
(
const FAIMoveRequest & MoveRequest,
FNavPathSharedPtr * OutPath
)
Makes AI go toward specified destination
struct holding MoveId and enum code
Parameter |
Description |
---|---|
MoveRequest |
details about move |
OutPath |
optional output param, filled in with assigned path |