Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/AIController.h |
Include |
#include "AIController.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/AIController.cpp |
virtual void SetFocus
(
AActor * NewFocus,
EAIFocusPriority::Type InPriority
)
Set Focus actor for given priority, will set FocalPoint as a result.