AAIController::UpdateControlRotation

Update direction AI is looking based on FocalPoint

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/AIController.h

Include

#include "AIController.h"

Source

/Engine/Source/Runtime/AIModule/Private/AIController.cpp

Syntax

virtual void UpdateControlRotation
(
    float DeltaTime,
    bool bUpdatePawn
)

Remarks

Update direction AI is looking based on FocalPoint

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