FPawnActionStack

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h

Include

#include "Actions/PawnActionsComponent.h"

Syntax

struct FPawnActionStack

Constructors

Name Description

Public function

FPawnActionStack()

Functions

Name Description

Public function Const

int32

 

GetStackSize()

Debugging-testing purposes.

Public function Const

UPawnAction ...

 

GetTop()

Public function Const

bool

 

IsEmpty()

Public function

void

 

Pause()

Public function

void

 

PopAction

(
    UPawnAction& ActionToPop
)

Looks through the double-linked action list looking for specified action and if found action will be popped along with all it's siblings

Public function

void

 

PushAction

(
    UPawnAction& NewTopAction
)

All it does is tie actions into a double-linked list making NewTopAction new stack's top

Public function

void

 

Resume()

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