| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Repeat.h |
Include |
#include "Actions/PawnAction_Repeat.h" |
class UPawnAction_Repeat : public UPawnAction
Name | Description | ||
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UPawnAction ... |
ActionToRepeat |
Action to repeat. |
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TEnumAsByte< EP... |
ChildFailureHandlingMode |
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UPawnAction ... |
RecentActionCopy |
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RepeatsLeft |
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SubActionTriggeringPolicy |
Name | Description | |
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UPawnAction_Repeat ( |
Name | Description | ||
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UPawnAction_... |
CreateAction ( |
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PushSubAction() |
Name | Description | ||
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OnChildFinished ( |
Called to give Action chance to react to child action finishing. |
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Resume() |
Called to resume action after being paused |
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Start() |
Called to start off the Action |
Name |
Description |
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LoopForever |