UPawnActionsComponent::PerformAction

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MacOS
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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h

Include

#include "Actions/PawnActionsComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp

Syntax

static bool PerformAction
(
    APawn & Pawn,
    UPawnAction & Action,
    TEnumAsByte< EAIRequestPriority::Type > Priority
)

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