UBlackboardKeyType::GetLocation

Extract location from entry, works directly on provided memory/properties

Windows
MacOS
Linux

Override Hierarchy

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h

Include

#include "BehaviorTree/Blackboard/BlackboardKeyType.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType.cpp

Syntax

virtual bool GetLocation
(
    const UBlackboardComponent & OwnerComp,
    const uint8 * MemoryBlock,
    FVector & Location
) const

Remarks

Extract location from entry, works directly on provided memory/properties

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