Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h |
Include |
#include "BehaviorTree/Blackboard/BlackboardKeyType.h" |
template<typename T>
static bool SetWeakObjectInMemory
(
uint8 * MemoryBlock,
const TWeakObjectPtr< T > & Value
)
Helper function for witting weak object data to memory block, returns true if value has changed