Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Name.h |
Include |
#include "BehaviorTree/Blackboard/BlackboardKeyType_Name.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Name.cpp |
static bool SetValue
(
UBlackboardKeyType_Name * KeyOb,
uint8 * RawData,
const FName & Value
)