| UBlackboardKeyType::CopyValues()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_String.h |
Include |
#include "BehaviorTree/Blackboard/BlackboardKeyType_String.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_String.cpp |
virtual void CopyValues
(
UBlackboardComponent & OwnerComp,
uint8 * MemoryBlock,
const UBlackboardKeyType * SourceKeyOb,
const uint8 * SourceBlock
)
Copy value from other key, works directly on provided memory/properties