| FBTCompositeMemory
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h |
Include |
#include "BehaviorTree/Composites/BTComposite_SimpleParallel.h" |
struct FBTParallelMemory : public FBTCompositeMemory
Name | Description | ||
---|---|---|---|
|
uint8: 1 |
bForceBackgroundTree |
Try running background tree task even if main task has finished |
|
uint8: 1 |
bMainTaskIsActive |
Set when main task is running |
|
uint8: 1 |
bRepeatMainTask |
Set when main task needs to be repeated |
|
LastSearchId |
Last Id of search, detect infinite loops when there isn't any valid task in background tree |
|
|
TEnumAsByte< EB... |
MainTaskResult |
Finish result of main task |