| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h |
Include |
#include "BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h" |
class UBTDecorator_CompareBBEntries : public UBTDecorator
Blackboard comparison decorator node. A decorator node that bases its condition on a comparison between two Blackboard keys.
Name | Description | ||
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BlackboardKeyA |
Blackboard key selector |
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BlackboardKeyB |
Blackboard key selector |
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TEnumAsByte< EB... |
Operator |
Operation type |
Name | Description | |
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UBTDecorator_CompareBBEntries ( |
Name | Description | ||
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EBlackboardN... |
OnBlackboardKeyValueChange ( |
Name | Description | ||
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CalculateRawConditionValue ( |
Calculates raw, core value of decorator's condition. Should not include calling IsInversed |
Name | Description | ||
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OnBecomeRelevant ( |
Called when auxiliary node becomes active this function should be considered as const (don't modify state of object) if node is not instanced! |
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OnCeaseRelevant ( |
Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced! |
Name | Description | ||
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GetNodeIconName() |
Get the name of the icon used to display this node in the editor |
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GetStaticDescription() |
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InitializeFromAsset ( |
Initialize any asset related data |