EBTNodeRelativePriority

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h

Include

#include "BehaviorTree/BehaviorTreeTypes.h"

Syntax

enum EBTNodeRelativePriority
{
    Lower,
    Same,
    Higher,
}

Values

Name

Description

Lower

Same

Higher

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss