FBehaviorTreeInstance::GetActiveAuxNodes

Get list of all active auxiliary nodes

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h

Include

#include "BehaviorTree/BehaviorTreeTypes.h"

Syntax

TArrayView< UBTAuxiliaryNode *const > GetActiveAuxNodes() const

Remarks

Get list of all active auxiliary nodes

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