FBehaviorTreeSearchUpdate

Node update data

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h

Include

#include "BehaviorTree/BehaviorTreeTypes.h"

Syntax

struct FBehaviorTreeSearchUpdate

Remarks

Node update data

Variables

Name Description

Public variable

UBTAuxiliaryNod...

 

AuxNode

Public variable

uint8: 1

 

bPostUpdate

If set, this entry will be applied AFTER other are processed

Public variable

uint16

 

InstanceIndex

Public variable

TEnumAsByte< EB...

 

Mode

Public variable

UBTTaskNode ...

 

TaskNode

Constructors

Name Description

Public function

FBehaviorTreeSearchUpdate()

Public function

FBehaviorTreeSearchUpdate

(
    const UBTAuxiliaryNode* InAuxN...,
    uint16 InInstanceIndex,
    EBTNodeUpdateMode::Type InMode
)

Public function

FBehaviorTreeSearchUpdate

(
    const UBTTaskNode* InTaskNode,
    uint16 InInstanceIndex,
    EBTNodeUpdateMode::Type InMode
)

If set, this entry will be applied AFTER other are processed

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