UBTTask_GameplayTaskBase::DetermineGameplayTaskResult

Get finish result from task

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_GameplayTaskBase.h

Include

#include "BehaviorTree/Tasks/BTTask_GameplayTaskBase.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_GameplayTaskBase.cpp

Syntax

virtual EBTNodeResult::Type DetermineGameplayTaskResult
(
    UAITask & Task
) const

Remarks

Get finish result from task

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