UBTCompositeNode::DoDecoratorsAllowExecution

Is child execution allowed by decorators?

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h

Include

#include "BehaviorTree/BTCompositeNode.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp

Syntax

bool DoDecoratorsAllowExecution
(
    UBehaviorTreeComponent & OwnerComp,
    int32 InstanceIdx,
    int32 ChildIdx
) const

Remarks

Is child execution allowed by decorators?

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