UBTCompositeNode::NotifyDecoratorsOnFailedActivation

Runs through decorators on given child node and notify them about failed activation

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h

Include

#include "BehaviorTree/BTCompositeNode.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp

Syntax

void NotifyDecoratorsOnFailedActivation
(
    FBehaviorTreeSearchData & SearchData,
    int32 ChildIdx,
    EBTNodeResult::Type & NodeResult
) const

Remarks

Runs through decorators on given child node and notify them about failed activation

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