Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
Include |
#include "BehaviorTree/BTCompositeNode.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp |
void NotifyDecoratorsOnDeactivation
(
FBehaviorTreeSearchData & SearchData,
int32 ChildIdx,
EBTNodeResult::Type & NodeResult
) const
Runs through decorators on given child node and notify them about deactivation