| UBTCompositeNode::SetChildOverride()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
Include |
#include "BehaviorTree/BTCompositeNode.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp |
virtual void SetChildOverride
(
FBehaviorTreeSearchData & SearchData,
int8 Index
) const
Set override for next child index