UBTNode::InitializeNode

Fill in data about tree structure

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h

Include

#include "BehaviorTree/BTNode.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp

Syntax

void InitializeNode
(
    UBTCompositeNode * InParentNode,
    uint16 InExecutionIndex,
    uint16 InMemoryOffset,
    uint8 InTreeDepth
)

Remarks

Fill in data about tree structure

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