UBTNode::MarkInjectedNode

Sets bIsInjected flag, do NOT call this function unless you really know what you are doing!

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h

Include

#include "BehaviorTree/BTNode.h"

Syntax

void MarkInjectedNode()

Remarks

Sets bIsInjected flag, do NOT call this function unless you really know what you are doing!

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