Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTService.h |
Include |
#include "BehaviorTree/BTService.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTService.cpp |
virtual void ScheduleNextTick
(
UBehaviorTreeComponent & OwnerComp,
uint8 * NodeMemory
)
Set next tick time