Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h |
Include |
#include "BehaviorTree/BTTaskNode.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTTaskNode.cpp |
void WaitForMessage
(
UBehaviorTreeComponent & OwnerComp,
FName MessageType,
int32 RequestID
) const
Register message observer