| UActorComponent::RegisterComponentTickFunctions()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h |
Include |
#include "BehaviorTree/BehaviorTreeComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp |
Virtual call chain to register all tick functions
Parameter |
Description |
---|---|
bRegister |
true to register, false, to unregister |