| UActorComponent::SetComponentTickEnabled()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h |
Include |
#include "BehaviorTree/BehaviorTreeComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp |
Set this component's tick functions to be enabled or disabled. Only has an effect if the function is registered
Parameter |
Description |
---|---|
bEnabled |
Whether it should be enabled or not |