UBehaviorTreeComponent::UnregisterAuxNodesInRange

Unregister all aux nodes between given execution index range: FromIndex < AuxIndex < ToIndex

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h

Include

#include "BehaviorTree/BehaviorTreeComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp

Syntax

void UnregisterAuxNodesInRange
(
    const FBTNodeIndex & FromIndex,
    const FBTNodeIndex & ToIndex
)

Remarks

Unregister all aux nodes between given execution index range: FromIndex < AuxIndex < ToIndex

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss