Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h |
Include |
#include "BehaviorTree/BlackboardComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp |
bool CopyKeyValue
(
FBlackboard::FKey SourceKeyID,
FBlackboard::FKey DestinationID
)
Copy content from SourceKeyID to DestinationID and return true if it worked