UBlackboardComponent::IsCompatibleWith

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h

Include

#include "BehaviorTree/BlackboardComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp

Syntax

bool IsCompatibleWith
(
    UBlackboardData * TestAsset
) const

Returns

true if component can be used with specified blackboard asset

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