UBlackboardComponent::RegisterObserver

Register observer for blackboard key

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h

Include

#include "BehaviorTree/BlackboardComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp

Syntax

FDelegateHandle RegisterObserver
(
    FBlackboard::FKey KeyID,
    UObject * NotifyOwner,
    FOnBlackboardChangeNotification ObserverDelegate
)

Remarks

Register observer for blackboard key

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss