UBlackboardData::IsValid

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h

Include

#include "BehaviorTree/BlackboardData.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardData.cpp

Syntax

bool IsValid() const

Returns

true if blackboard keys are not conflicting with parent key chain

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss