UAIAsyncTaskBlueprintProxy

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UAIAsyncTaskBlueprintProxy

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h

Include

#include "Blueprint/AIAsyncTaskBlueprintProxy.h"

Syntax

class UAIAsyncTaskBlueprintProxy : public UObject

Variables

Name Description

Public variable

TWeakObjectPtr<...

 

AIController

Public variable

FAIRequestID

 

MoveRequestId

Public variable

TWeakObjectPtr<...

 

MyWorld

Public variable

FOAISimpleDeleg...

 

OnFail

Public variable

FOAISimpleDeleg...

 

OnSuccess

Public variable

FTimerHandle

 

TimerHandle_OnInstantFinish

Constructors

Name Description

Public function

UAIAsyncTaskBlueprintProxy

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

OnAtGoal()

Public function

void

 

OnMoveCompleted

(
    FAIRequestID RequestID,
    EPathFollowingResult::Type Movement...
)

Public function

void

 

OnNoPath()

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

Called before destroying the object.

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