| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h |
Include |
#include "EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h" |
class UEnvQueryGenerator_BlueprintBase : public UEnvQueryGenerator
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TSubclassOf< UE... |
Context |
Context |
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TSubclassOf< UE... |
GeneratedItemType |
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GeneratorsActionDescription |
A short description of what test does, like "Generate pawn named Joe" |
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UEnvQueryGenerator_BlueprintBase ( |
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AddGeneratedActor ( |
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AddGeneratedVector ( |
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DoItemGeneration |
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UObject *... |
GetQuerier() |
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UWorld * |
GetWorld() |
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GenerateItems ( |
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GetDescriptionDetails() |
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GetDescriptionTitle() |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |