| UEnvQueryItemType::StoreInBlackboard()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h |
Include |
#include "EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.cpp |
virtual bool StoreInBlackboard
(
FBlackboardKeySelector & KeySelector,
UBlackboardComponent * Blackboard,
const uint8 * RawData
) const
Store value in blackboard entry