| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h |
Include |
#include "EnvironmentQuery/EQSRenderingComponent.h" |
class UEQSRenderingComponent : public UPrimitiveComponent
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uint32: 1 |
bDrawOnlyWhenSelected |
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DebugDataSolidSpheres |
EQSDebug::FQueryData DebugData;. |
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DebugDataTexts |
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DrawFlagName |
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EQSRenderingDebugDrawDelegateHelper |
Name | Description | |
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UEQSRenderingComponent ( |
Name | Description | ||
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ClearStoredDebugData() |
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StoreDebugData ( |
Name | Description | ||
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FPrimitiveSc... |
CreateSceneProxy() |
Creates a proxy to represent the primitive to the scene manager in the rendering thread. |
Name | Description | ||
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FBoxSphereBo... |
CalcBounds ( |
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. |
Name | Description | ||
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CreateRenderState_Concurrent ( |
Used to create any rendering thread information for this component |
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DestroyRenderState_Concurrent() |
Used to shut down any rendering thread structure for this component |