| UObject::PostLoad()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h |
Include |
#include "EnvironmentQuery/EnvQueryManager.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp |
virtual void PostLoad()
Makes sure we don't have any UEnvQueryManager instances serialized in. Any loaded instance will get marked as PendingKill