UCrowdFollowingComponent::GetCrowdAgentLocation

Windows
MacOS
Linux

Override Hierarchy

ICrowdAgentInterface::GetCrowdAgentLocation()

UCrowdFollowingComponent::GetCrowdAgentLocation()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h

Include

#include "Navigation/CrowdFollowingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp

Syntax

virtual FVector GetCrowdAgentLocation() const

Returns

current location of crowd agent

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss