UCrowdFollowingComponent::UpdateMovementComponent

Check if movement component is valid or tries to grab one from owner

Windows
MacOS
Linux

Override Hierarchy

UPathFollowingComponent::UpdateMovementComponent()

UCrowdFollowingComponent::UpdateMovementComponent()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h

Include

#include "Navigation/CrowdFollowingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp

Syntax

virtual bool UpdateMovementComponent
(
    bool bForce
)

Remarks

Check if movement component is valid or tries to grab one from owner

Parameters

Parameter

Description

bForce

results in looking for owner's movement component even if pointer to one is already cached

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