UWorld * DebugDrawingWorld
UWorld that's going to be used for debug drawing calls. DebugDrawingWorld should be different than GetWorld() only on dedicated-server. Note that this is only relevant when ENABLE_DRAW_DEBUG is enabled
UWorld * DebugDrawingWorld
UWorld that's going to be used for debug drawing calls. DebugDrawingWorld should be different than GetWorld() only on dedicated-server. Note that this is only relevant when ENABLE_DRAW_DEBUG is enabled