Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
Include |
#include "Navigation/PathFollowingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp |
bool HasReached
(
const FVector & TestPoint,
EPathFollowingReachMode ReachMode,
float AcceptanceRadius
) const
Simple test for stationary agent (used as early finish condition), check if reached given point
Parameter |
Description |
---|---|
TestPoint |
point to test |
AcceptanceRadius |
allowed 2D distance |
ReachMode |
modifiers for AcceptanceRadius |