Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h |
Include |
#include "Perception/AISense_Sight.h" |
struct FAISightTarget
Name | Description | ||
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SightTargetInterface |
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TWeakObjectPtr<... |
Target |
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TargetId |
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TeamId |
Name | Description | |
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FAISightTarget ( |
Name | Description | ||
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GetLocationSimple() |
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const AActor... |
GetTargetActor() |
Name |
Description |
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FTargetId |
Name |
Description |
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InvalidTargetId |