Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h |
Include |
#include "Perception/AIPerceptionComponent.h" |
struct FActorPerceptionUpdateInfo
Name | Description | ||
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Stimulus |
Updated stimulus |
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|
TWeakObjectPtr<... |
Target |
Actor associated to the stimulus (can be null) |
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TargetId |
Id of to the stimulus source |
Name | Description | |
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FActorPerceptionUpdateInfo() |
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|
FActorPerceptionUpdateInfo ( |