FActorPerceptionUpdateInfo

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h

Include

#include "Perception/AIPerceptionComponent.h"

Syntax

struct FActorPerceptionUpdateInfo

Variables

Name Description

Public variable

FAIStimulus

 

Stimulus

Updated stimulus

Public variable

TWeakObjectPtr<...

 

Target

Actor associated to the stimulus (can be null)

Public variable

int32

 

TargetId

Id of to the stimulus source

Constructors

Name Description

Public function

FActorPerceptionUpdateInfo()

Public function

FActorPerceptionUpdateInfo

(
    const int32 TargetId,
    const TWeakObjectPtr< AActor >& Ta...,
    const FAIStimulus& Stimulus
)

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