UAIPerceptionComponent::RefreshStimulus

Updates the stimulus entry in StimulusStore, if NewStimulus is more recent or stronger

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h

Include

#include "Perception/AIPerceptionComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp

Syntax

virtual void RefreshStimulus
(
    FAIStimulus & StimulusStore,
    const FAIStimulus & NewStimulus
)

Remarks

Updates the stimulus entry in StimulusStore, if NewStimulus is more recent or stronger

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