Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h |
Include |
#include "Perception/AIPerceptionComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp |
virtual void RefreshStimulus
(
FAIStimulus & StimulusStore,
const FAIStimulus & NewStimulus
)
Updates the stimulus entry in StimulusStore, if NewStimulus is more recent or stronger