Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h |
Include |
#include "Perception/AISense.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AISense.cpp |
static void HardcodeSenseID
(
TSubclassOf< UAISense > SenseClass,
FAISenseID HardcodedID
)
Use with caution! Needs to be called before any senses get instantiated or listeners registered. DOES NOT update any perceptions system instances